
- BGG rank
- BGG #1,317
- BGG rating
- 7.0
Valley of the Kings
- 2–4 players
- 45 min
- Complexity 2.2/5
- 2014

Rules assistance for Portals and Prophets
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Portals and Prophets is a board game released in 2018 for 2–5 players, 30–60 minutes per game, and ages 10 and up. It was designed by Andrew Harmon (II) and its main mechanics are Hand Management, Set Collection, and Multi-Use Cards.
The year is 2200. The Alpha and Omega time travel company is looking to hire a tour guide and you are on the short list. For your last test, you and the other finalists will be sent back in time to prove you are the best candidate to lead future time traveling expeditions. Players will score points by experiencing biblical events. The player with the most points at the end of the game is the winner. Portals and Prophets is a Bible-themed set collection and hand management game that features difficult and meaningful decisions. You must decide which events to attempt to witness, how to manipulate the time capsule to benefit you, and how to plan your travels so that you arrive to locations at the right time in history to experience events. With a setup time of less than 2 minutes, and a perfect blend of simplicity and strategic depth, Portals and Prophets is a game all ages will enjoy.
Portals and Prophets supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Portals and Prophets is 30–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Portals and Prophets for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Portals and Prophets has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Portals and Prophets belongs to these categories: Ancient and Religious. Its main mechanics are Hand Management, Set Collection, and Multi-Use Cards. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Portals and Prophets are: Andrew Harmon (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Portals and Prophets as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.