
- BGG rating
- 7.0
Corridors et Screams
- 1–4 players
- 60–80 min
- 2019

Rules assistance for Possession: A Daemonic Card Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Possession: A Daemonic Card Game is a board game released in 2019 for 1–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Alberto Federighi-Lucifero and Antoine Vernet and its main mechanics are Hand Management.
Possession: A Daemonic Card Game is a dark-fantasy, turn-based card game for one to four players. Each player takes on the role of a Daemon from below, fighting a war that has going on since time immemorial, since before Mankind arrived to these lands. Stalk the streets of the city of Ninebridges, or lurk in the countryside, ready to possess as many mortal victims as possible while chance and fate conspire against you, or possibly give you that bit of good luck that will nudge you towards triumph and power. —description from the publisher
Possession: A Daemonic Card Game supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Possession: A Daemonic Card Game is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Possession: A Daemonic Card Game for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Possession: A Daemonic Card Game has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Possession: A Daemonic Card Game belongs to these categories: Card Game, Fantasy, and Horror. Its main mechanics are Hand Management. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Possession: A Daemonic Card Game are: Alberto Federighi-Lucifero and Antoine Vernet. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Possession: A Daemonic Card Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.