
- BGG rank
- BGG #4,994
- BGG rating
- 7.8
Close Action: The Age of Fighting Sail Vol. 1
- 2–30 players
- 240 min
- Complexity 3.5/5
- 1997

2004
Rules assistance for Postcard from the Revolution
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Postcard from the Revolution is a board game released in 2004 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Mike DeSanto and its main mechanics are Grid Movement, Hexagon Grid, and Simulation.
Postcard from the Revolution is an attempt to make a very small war game that plays like a war game and not an abstract strategy game. As its name suggests, Postcard from the Revolution is a post card that includes the board, counters, rules and historical background of a single battle from the American Revolution. Plus, it is perfectly legal to send through the mail. The battles of Germantown and Brandywine Creek have been written for Postcard from the Revolution. —description from the designer
Postcard from the Revolution supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Postcard from the Revolution is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Postcard from the Revolution for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Postcard from the Revolution has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Postcard from the Revolution belongs to these categories: Wargame, Print & Play, and American Revolutionary War. Its main mechanics are Grid Movement, Hexagon Grid, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Postcard from the Revolution are: Mike DeSanto. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Postcard from the Revolution as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.