
- BGG rank
- BGG #6,352
- BGG rating
- 7.4
DC Deck-Building Game: Confrontations
- 2–4 players
- 30 min
- Complexity 2.0/5
- 2017

Expansion for Power Rangers: Deck-Building Game
2022
Rules assistance for Power Rangers: Deck-Building Game – RPM – Get in Gear
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Power Rangers: Deck-Building Game – RPM – Get in Gear is an expansion for Power Rangers: Deck-Building Game released in 2022 for 2–4 players, 30–70 minutes per game, and ages 14 and up. It was designed by Matt Hyra and its main mechanics are Team-Based Game and Deck, Bag, and Pool Building.
Pedal to the Metal! The Venjix computer virus has built armies of robots and taken over the world! The only thing that stands in the way are the Ranger Operators. Faster-than-ever gameplay includes new strategies such as building up RPM to penetrate your foe's defenses or draining their energy to leave them weakened! This expansion has over 70 new cards and requires the Power Rangers Deck-Building Game Core Set or Zeo – Stronger Than Before to play. —description from the publisher
Power Rangers: Deck-Building Game – RPM – Get in Gear supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Power Rangers: Deck-Building Game – RPM – Get in Gear is 30–70 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Power Rangers: Deck-Building Game – RPM – Get in Gear for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Power Rangers: Deck-Building Game – RPM – Get in Gear belongs to these categories: Card Game, Movies / TV / Radio theme, and Expansion for Base-game. Its main mechanics are Team-Based Game and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Power Rangers: Deck-Building Game – RPM – Get in Gear are: Matt Hyra. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Power Rangers: Deck-Building Game – RPM – Get in Gear as an expansion for Power Rangers: Deck-Building Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Power Rangers: Deck-Building Game to use it. Check that your edition of Power Rangers: Deck-Building Game is compatible, as some expansions were revised between editions.