
- BGG rank
- BGG #15,507
- BGG rating
- 6.9
Mushroom Sort
- 2–4 players
- 30 min
- Complexity 1.0/5
- 2025

2025
Rules assistance for Pride of Ninja
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pride of Ninja is a board game released in 2025 for 3–5 players, 30–45 minutes per game, and ages 10 and up. It was designed by Muneyuki Yokouchi (横内宗幸) and its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection.
In Pride of Ninja, you draft 7 cards, 4 in the front row face up and 3 in the back row face down. Some cards have different ability depending on the row it is played. The goal is to win Temporary Points (TP) by playing these cards in the best spot. You may get slain during the round which means you will lose all the TP you've won so far. After resolving all cards, you convert all your TPs into Victory Points (VP). Play multiple rounds until one player has scored 20 or more VPs. —description from the publisher
Pride of Ninja supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pride of Ninja is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pride of Ninja for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pride of Ninja has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pride of Ninja belongs to these categories: Card Game, Fantasy, and Mythology. Its main mechanics are Hand Management, Set Collection, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pride of Ninja are: Muneyuki Yokouchi (横内宗幸). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pride of Ninja as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.