Pulp Gadgets, Guns & Vehicles
BGG rating
6.6

Expansion for Pulp Alley

Pulp Gadgets, Guns & Vehicles

2014

Rules assistance for Pulp Gadgets, Guns & Vehicles

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players

Rules assistant for Pulp Gadgets, Guns & Vehicles

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pulp Gadgets, Guns & Vehicles is an expansion for Pulp Alley released in 2014. It was designed by David Phipps and Mila Phipps and its main mechanics are Hand Management and Simulation.

Similar games

About the game

A supplement for Pulp Alley miniatures rules. From the website: This thrilling Pulp Alley expansion provides rules for BIG guns, strange gadgets, riding mounts, vehicles, custom modifications, and much, much more. From dog-sleds to flying characters, and from airplanes to colossal walking robots, our Pulp Gadgets, Guns, and Vehicles book makes it fast and easy to add even more excitement to your Pulp Alley scenarios.

Publishers

  • Pulp Alley

Questions and answers

Pulp Gadgets, Guns & Vehicles belongs to these categories: Adventure and Miniatures. Its main mechanics are Hand Management and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.