
- BGG rank
- BGG #72
- BGG rating
- 8.0
The White Castle
- 1–4 players
- 80 min
- Complexity 3.1/5
- 2023

2025
Rules assistance for Pyradice
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pyradice is a board game released in 2025 for 2 players, 20–30 minutes per game, and ages 8 and up. It was designed by André Silva and its main mechanics are End Game Bonuses, Pattern Building, and Worker Placement with Dice Workers.
In Pyradice you are part of an ancient civilization whose main goal is to build pyramids. Each player will try to get the best stones from the quarry to create their pyramid and earn the most points at the end of the game. The quarry is made up of 47 dice placed on 3 floors. On their turn, the player takes a dice that has at least 3 free sides and places it at the base of the pyramid or on higher floors if it has 2 dice underneath it. On each floor of the pyramid that the dice are placed, the player gains a bonus that allows them to manipulate the dice that are already in the pyramid (turn 180°, roll again, etc). In this way, they try to have a pyramid with dice that corresponds to the public objectives of each card (having only even-value dice, having only increasing values, etc.). If you succeed, at the end of the game you win the points that could give you victory. Each game box can only hold 2 players. But if you add another box, you can play with 3-4 players. —description from the publisher
Pyradice supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Pyradice is 20–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pyradice for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pyradice has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pyradice belongs to these categories: Dice and Ancient. Its main mechanics are End Game Bonuses, Pattern Building, and Worker Placement with Dice Workers. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pyradice are: André Silva. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pyradice as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.