Quartex
BGG rank
BGG #25,836
BGG rating
5.8

Quartex

2012

Rules assistance for Quartex

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 8+
  • Complexity 1.0/5

For 2 players

Rules assistant for Quartex

What would you like to know?

Answers come from the official rulebook, with the page to check.

Quartex is a board game released in 2012 for 2–5 players, 30 minutes per game, and ages 8 and up. It was designed by Tim W. K. Brown and its main mechanics are Tile Placement and Pattern Building.

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About the game

In Quartex, players take turns placing a tile next to other tiles already in play, growing an expansive tile field on the table. Each tile depicts one-quarter of a symbol on each corner. When you place a tile, the corners of your tile must match the corners of the adjacent tiles. If your tile provides the fourth corner of a shape, thereby completing it, you earn a point token of that color. At the end of your turn you draw a new tile, and the game ends once all the tiles have been placed or no one can add a tile to the field. At the end of the game, players tally their points. Here's the fun scoring twist - each point token is worth as much as the number of tokens of that color not claimed. The player with the most points wins. There are only 10 tokens available for each color, so if all of them are claimed, each one is worth zero points! Thus, you need to be watchful of what tokens you claim. Sometimes, less is more.

Publishers

  • Game Factory
  • CSE Games

Questions and answers

Quartex supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.