
- BGG rank
- BGG #3,723
- BGG rating
- 7.0
Quartz
- 3–5 players
- 45–60 min
- Complexity 1.3/5
- 2015

2022
Rules assistance for Quartz: The Dice Game
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Quartz: The Dice Game is a board game released in 2022 for 3–6 players, 30–45 minutes per game, and ages 10 and up. It was designed by Sérgio Halaban and Luis Francisco and its main mechanics are Set Collection, Push Your Luck, and Dice Rolling.
It seems that new mines keep being discovered... But these mines aren't that big and all the dwarves will have to run to get the most out of them in just one day! In this dice version of Quartz, the bet remains the same: Everyone must explore the mine and sell the mined crystals in the city at the end of the day. The dwarf who manages to collect the most money will have the mine all to himself. The game is divided into six rounds. On their turn each player must: 1. Mine a crystal: The player draws a crystal from the bag and places it on his cart. If the mined crystal is an unstable crystal, the player receives a reroll marker. There is no limit to the number of reroll tokens a player can have. 2. Roll the dice: Each player has up to three dice rolls per turn. In the first, all 5 dice must be rolled. In the second and third they can reroll as many dice as they want. If it has a Reroll Marker, the player can discard it to perform an extra reroll. 3. Perform actions: According to the result of the dice the player will be able to perform one or more actions. The more faces of the same action are available, the more efficient that action will be. Actions allow the player to mine more crystals, steal crystals, store crystals in the chest, or transfer unstable crystals to opponents. At the end of the game everyone receives points according to the value of the crystals they have, being entitled to bonus points for collections of equal crystals. Each unstable crystal will penalize its owner 3 points less and the player with the fewest crystals in the chest loses 5 points.
Quartz: The Dice Game supports 3–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Quartz: The Dice Game is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quartz: The Dice Game for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quartz: The Dice Game has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Quartz: The Dice Game belongs to these categories: Fantasy and Dice. Its main mechanics are Set Collection, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quartz: The Dice Game are: Sérgio Halaban and Luis Francisco. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quartz: The Dice Game as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.