Quest for the Lost Pixel: Risk and Reward
BGG rating
8.6

Expansion for Quest for the Lost Pixel

Quest for the Lost Pixel: Risk and Reward

2016

Rules assistance for Quest for the Lost Pixel: Risk and Reward

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–4 players
  • 120 min
  • 12+

Rules assistant for Quest for the Lost Pixel: Risk and Reward

What would you like to know?

Answers come from the official rulebook, with the page to check.

Quest for the Lost Pixel: Risk and Reward is an expansion for Quest for the Lost Pixel released in 2016 for 1–4 players, 120 minutes per game, and ages 12 and up. It was designed by Peter Jank and its main mechanics are Hand Management and Dice Rolling.

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About the game

In Risk and Reward, you are given brand new choices to push your luck for great rewards. Everything in this expansion leaves you with difficult choices. Plus this expansion offers a reinforcement set of monsters, treasures, spells, events and more. Lastly, it has a few treasure fixes that replace old cards. Risk and Rewards offers new Dungeon Areas for your heroes to explore. But why risk the time into exploring these new areas? BRAND NEW SET TREASURES. These get better the more of the same set that you have. Unfortunately, each new area can be very dangerous as well. Also, you will receive PETS that will give you a permanent buff until you decide on discarding your pet for their one time great ability. Lastly, there are 5 new heroes to choose from. NEW HEROES: Blood Mage, Psionic, Spell Blade, Time Bender, and the Duelist. Lastly, almost all decks receives tons of new cards from monsters and events to treasures and artifacts. Plus so much more. —description from the publisher

Designers

Publishers

  • Gummy Bear Factory Games

Questions and answers

Quest for the Lost Pixel: Risk and Reward supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.