
- BGG rating
- 7.7
Rules assistance for Quest: Zeit der Helden – Abenteuerband 6
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 2 players
- 60 min
- 10+

Rules assistant for Quest: Zeit der Helden – Abenteuerband 6
What would you like to know?
Answers come from the official rulebook, with the page to check.
Quest: Zeit der Helden – Abenteuerband 6 is an expansion for Quest: A Time of Heroes released in 2013 for 2 players, 60 minutes per game, and ages 10 and up. It was designed by Marc Beidl and Michael Hermann (I) and its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling.
About the game
The booklet Quest: Zeit der Helden - Abenteuerband 6 contains two solitaire adventures for Quest, both of which won an adventure design contest held by publisher Pegasus Spiele: "Der Sammler der Lieder", a solo-scenario for the hero Talorien. "Karomins Berufung", a solo-scenario for the hero Karomin. Both adventures feature the start of the adventuring career of the hero mentioned and should be played with one player and one Questmaster only.
Designers
Publishers
- Pegasus Spiele
Questions and answers
Quest: Zeit der Helden – Abenteuerband 6 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Quest: Zeit der Helden – Abenteuerband 6 is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quest: Zeit der Helden – Abenteuerband 6 for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quest: Zeit der Helden – Abenteuerband 6 belongs to these categories: Fantasy, Fighting, and Adventure. Its main mechanics are Variable Player Powers, Dice Rolling, and Storytelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quest: Zeit der Helden – Abenteuerband 6 are: Marc Beidl and Michael Hermann (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quest: Zeit der Helden – Abenteuerband 6 as an expansion for Quest: A Time of Heroes. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Quest: A Time of Heroes to use it. Check that your edition of Quest: A Time of Heroes is compatible, as some expansions were revised between editions.