
- BGG rank
- BGG #7,925
- BGG rating
- 7.2
The Last Bottle of Rum
- 2–5 players
- 45–60 min
- Complexity 1.9/5
- 2021

2025
Rules assistance for Quests & Cannons: The Risen Islands
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Quests & Cannons: The Risen Islands is a board game released in 2025 for 1–6 players, 20–120 minutes per game, and ages 14 and up. It was designed by Eric Geller and Shannon Geller and its main mechanics are Variable Player Powers, Hand Management, and Take That.
A high fantasy on the high seas competitive, sandbox-style adventure game for 1-6 players. Quests & Cannons: The Risen Islands takes place in the original fantasy world of Miraheim, where a set of mysterious islands have risen from the sea. With the delicate balance of the world disrupted, the people of Miraheim begin to leave their homelands and to settle on the islands, finding them to be plentiful in resources. Ancient writings have begun to be uncovered telling of a mythical artifact hidden among the islands through a series of map clues that could be the key to restoring balance to the world. Players are adventurers sent from one of the three prominent kingdoms of Miraheim to ensure the prosperity of their kingdom's settlers as well as search for this fabled treasure that could save their homes. Quests & Cannons: The Risen Islands is an accessible, deep strategy game about exploration, epic quests, and exciting combat. Players use action points each turn on an open movement, modular game board to explore the various islands, receive quests from the settlers, gather resources, find map clues, upgrade their ships, collect loot, and trade cannon fire with rival adventurers. The object of the game is to get to the most prosperity at the end of the game. Players earn prosperity by finishing quests, completing map clues, and attacking other players. —description from the publisher
Quests & Cannons: The Risen Islands supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Quests & Cannons: The Risen Islands is 20–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quests & Cannons: The Risen Islands for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quests & Cannons: The Risen Islands has a complexity rating of 2.1 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Quests & Cannons: The Risen Islands belongs to these categories: Fantasy, Animals, and Exploration. Its main mechanics are Variable Player Powers, Hand Management, and Take That. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quests & Cannons: The Risen Islands are: Eric Geller and Shannon Geller. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quests & Cannons: The Risen Islands as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.