
- BGG rank
- BGG #23,873
- BGG rating
- 6.1
Quack a-doodle Moo!
- 3–8 players
- 20–30 min
- Complexity 1.0/5
- 2014

2017
Rules assistance for Quirk!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Quirk! is a board game released in 2017 for 2–6 players, 15–30 minutes per game, and ages 7 and up. It was designed by Emma May and its main mechanics are Memory and Acting.
The aim of the game is to win as many Quirks as possible. A Quirk is 3 of the same character card. To win character cards from other players you must make sounds or actions of the cards you want to a specific player in hope they have it. If they do they pass all copies over to you, if not they tell you to Quirk! and you pick up from the deck. The game finishes once all the cards in the deck have been played and you count up your Quirks at the end. The game also includes Tactic, Defence and Skip cards, allowing you to steal Quirks from other players, Defend your Quirks from other players or make other players skip their go.
Quirk! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Quirk! is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Quirk! for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Quirk! belongs to these categories: Card Game, Humor, and Animals. Its main mechanics are Memory and Acting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Quirk! are: Emma May. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Quirk! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.