Race to the New Found Land
BGG rank
BGG #5,104
BGG rating
6.8

Race to the New Found Land

2018

Rules assistance for Race to the New Found Land

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60–90 min
  • 10+
  • Complexity 2.8/5

For 2 players

Rules assistant for Race to the New Found Land

What would you like to know?

Answers come from the official rulebook, with the page to check.

Race to the New Found Land is a board game released in 2018 for 2–4 players, 60–90 minutes per game, and ages 10 and up. It was designed by Martin Kallenborn and Jochen Scherer and its main mechanics are Race, Area Majority / Influence, and Tile Placement.

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About the game

Daring sailors explore the oceans and make a gigantic discovery: Newfoundland. The newly found land. A huge island off the coast of North America — and right away a competition among nations breaks out. As so often happens, everyone wants the biggest piece of land. In Race to the New Found Land, you must skillfully use your fleet to consistently present achievements to your royal house. Are you quick to set sail and populate the first known lands? Do you first explore new areas? Or do you trade and build your fleet first? Find out in this exciting race to Newfoundland!

Questions and answers

Race to the New Found Land supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.