Railways of North America: The Golden Spike
BGG rating
7.9

Expansion for Railways of the Western U.S.

Railways of North America: The Golden Spike

2019

Rules assistance for Railways of North America: The Golden Spike

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 120–180 min
  • 14+
  • Complexity 2.0/5

Rules assistant for Railways of North America: The Golden Spike

What would you like to know?

Answers come from the official rulebook, with the page to check.

Railways of North America: The Golden Spike is an expansion for Railways of the Western U.S. released in 2019 for 2–6 players, 120–180 minutes per game, and ages 14 and up. It was designed by Glenn Drover and Martin Wallace and its main mechanics are Auction / Bidding, Tile Placement, and Network and Route Building.

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About the game

A deck of 22 created for those who want to play The Transcontinental edition (the combination of Eastern US found in the base game and the expansion Western US) of Railways of the World. It contains 6 overview cards with on the back 4 new major lines (with each a city on as well the eastern as the western map), 4 service bounties and 12 baron cards. The cards all have a 'Golden Spike' icon on them to show that they are part of this set.

Questions and answers

Railways of North America: The Golden Spike supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.