
- BGG rank
- BGG #1,335
- BGG rating
- 7.6
The Reckoners
- 1–6 players
- 60–100 min
- Complexity 2.7/5
- 2018

Rules assistance for Raising Robots: Friends
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Raising Robots: Friends is an expansion for Raising Robots released in 2025 for 1–6 players, 75 minutes per game, and ages 14 and up. It was designed by Brett Sobol and Seth Van Orden and its main mechanics are Variable Player Powers and Simultaneous Action Selection.
The Raising Robots: Friends expansion introduces 3 new modules that may be added in separately or together in any combination: More Robots More Inventors Competitions & Friendships —description from the designer
Raising Robots: Friends supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Raising Robots: Friends is 75 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Raising Robots: Friends for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Raising Robots: Friends has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Raising Robots: Friends belongs to these categories: Expansion for Base-game. Its main mechanics are Variable Player Powers and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Raising Robots: Friends are: Brett Sobol and Seth Van Orden. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Raising Robots: Friends as an expansion for Raising Robots. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Raising Robots to use it. Check that your edition of Raising Robots is compatible, as some expansions were revised between editions.