
- BGG rating
- 8.0
Raising Robots: Pets
- 1–6 players
- 75 min
- Complexity 3.2/5
- 2023

2023
Rules assistance for Raising Robots
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Raising Robots is a board game released in 2023 for 1–6 players, 60–90 minutes per game, and ages 14 and up. It was designed by Brett Sobol and Seth Van Orden and its main mechanics are Variable Player Powers, End Game Bonuses, and Simultaneous Action Selection.
Raising Robots is a competitive, simultaneously played, engine-building game. In Raising Robots, you are a famous inventor seeking to assemble the greatest collection of robots. Each round, you simultaneously choose and perform two or more actions: upgrade, assemble, design, fabricate, recycle. Every action will be performed with a variable amount of power to make the action better or worse. However, the most powerful actions will also help your opponents. Whoever has the most points after eight rounds wins. —description from publisher
Raising Robots supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Raising Robots is 60–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Raising Robots for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Raising Robots has a complexity rating of 3.2 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Raising Robots belongs to these categories: Card Game and Science Fiction. Its main mechanics are Variable Player Powers, End Game Bonuses, and Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Raising Robots are: Brett Sobol and Seth Van Orden. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Raising Robots as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.