
- BGG rating
- 9.0
Expansion for Rangers of Shadow Deep
Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3
2023
Rules assistance for Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 60–120 min
- 12+

Rules assistant for Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3
What would you like to know?
Answers come from the official rulebook, with the page to check.
Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3 is an expansion for Rangers of Shadow Deep released in 2023 for 1–4 players, 60–120 minutes per game, and ages 12 and up. It was designed by Joseph McCullough and its main mechanics are Dice Rolling, Solo / Solitaire Game, and Scenario / Mission / Campaign Game.
About the game
The quest to rescue a captured Lorenthian prince reaches its epic conclusion. Having journeyed Across the Wastes and battled through Dungeons Dark, the rangers must face their greatest challenge ever – the horrors of the Tenebrous Citadel! Including ten scenarios, divided into three sections, this is the largest single Rangers of Shadow Deep mission ever written. If the rangers succeed, they will have won a major victory and brought hope to the desperate country of Alladore and the scattered survivors of Lorenthia. But lurking inside the citadel is an enemy unlike any they have ever encountered… A Mission for Level 10+ Rangers
Categories
Designers
Publishers
- (Self-Published)
Questions and answers
Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3 supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3 is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3 for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3 belongs to these categories: Fantasy, Miniatures, and Expansion for Base-game. Its main mechanics are Dice Rolling, Solo / Solitaire Game, and Scenario / Mission / Campaign Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3 are: Joseph McCullough. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rangers of Shadow Deep: Tenebrous Citadel – The Rescue: Part 3 as an expansion for Rangers of Shadow Deep. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Rangers of Shadow Deep to use it. Check that your edition of Rangers of Shadow Deep is compatible, as some expansions were revised between editions.