
- BGG rank
- BGG #121
- BGG rating
- 7.7
Robinson Crusoe: Adventures on the Cursed Island
- 1–4 players
- 60–120 min
- Complexity 3.8/5
- 2012

Rules assistance for Rattle, Battle, Grab the Loot: Angry Ocean
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rattle, Battle, Grab the Loot: Angry Ocean is an expansion for Rattle, Battle, Grab the Loot released in 2016 for 2–5 players, 45–90 minutes per game, and ages 8 and up. It was designed by Ignacy Trzewiczek and its main mechanics are Dice Rolling and Measurement Movement.
Rattle, Battle, Grab the Loot: Angry Ocean adds two new scenario packs to the Rattle, Battle, Grab the Loot base game as well as two custom dice with a character card for each. In the first scenario, "Angry Ocean", the ocean fights back with krakens, rocks, wrecks, and whirlpools. In the second scenario, "Old Dogs", players are veteran pirates near retirement who are out for one last adventure. Your galleons begin the game fully equipped and cannot be modified after adventures. The Old Dogs just want treasure!
Rattle, Battle, Grab the Loot: Angry Ocean supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rattle, Battle, Grab the Loot: Angry Ocean is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rattle, Battle, Grab the Loot: Angry Ocean for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rattle, Battle, Grab the Loot: Angry Ocean has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rattle, Battle, Grab the Loot: Angry Ocean belongs to these categories: Expansion for Base-game. Its main mechanics are Dice Rolling and Measurement Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rattle, Battle, Grab the Loot: Angry Ocean are: Ignacy Trzewiczek. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rattle, Battle, Grab the Loot: Angry Ocean as an expansion for Rattle, Battle, Grab the Loot. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Rattle, Battle, Grab the Loot to use it. Check that your edition of Rattle, Battle, Grab the Loot is compatible, as some expansions were revised between editions.