
- BGG rank
- BGG #3,006
- BGG rating
- 6.7
Ghost Blitz 2
- 2–8 players
- 30 min
- Complexity 1.2/5
- 2012

2019
Rules assistance for Ratto Zakko
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ratto Zakko is a board game released in 2019 for 2–8 players, 20 minutes per game, and ages 8 and up. It was designed by Jacques Zeimet and its main mechanics are Pattern Recognition.
Ratto Zakko features fast food for gourmets — but hopefully you can grab the right dishes, despite the changing colors of the hoods that hide the dishes, the rancid cheese or rotten eggs that might await there, and the darn fly that keeps showing up when you least expect it! Who can grab the most delicacies?
Ratto Zakko supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ratto Zakko is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ratto Zakko for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ratto Zakko has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ratto Zakko belongs to these categories: Card Game, Children's Game, and Action / Dexterity. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ratto Zakko are: Jacques Zeimet. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ratto Zakko as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.