
- BGG rank
- BGG #2,355
- BGG rating
- 6.9
Seikatsu
- 1–4 players
- 15–30 min
- Complexity 1.5/5
- 2017

2016
Rules assistance for Ravenous River
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ravenous River is a board game released in 2016 for 2–7 players, 20 minutes per game, and ages 14 and up. It was designed by Isaac Shalev and its main mechanics are Hand Management and Score-and-Reset Game.
In Ravenous River, each player takes the role of an animal trying to cross the river. The roles are hidden, so you don't know which players are predator or prey. Be careful not to end up on a boat with the wrong animal, or you'll end up as its lunch! Use your feral cunning to trap your prey on the same boat for a tasty treat while you cross the river. The player who scores the most points by crossing the river, eating their prey, and avoiding being eaten themselves wins! In more detail, Ravenous River includes seven animals, with each animal (e.g., horse) having a predator (bull) and a prey (hound). At the start of each round, each player secretly receives an animal card, and they want to feed that animal and get it safely home. Shuffle seven animal cards, then place them face down in a row on the riverbank. Place two boat cards near this bank; each boat can hold at most two animals. Deal each player two action cards. On a turn, a player either: Places an animal: The player looks at animal card, then either places it face up on a boat or discards an action card and places it face down on the riverbank again. Moves an animal: The player discards an action card, then either moves an animal from a boat to the bank or from the bank to a boat. Plays an action card: The player discards an action card and performs that action. If a player has no cards in hand at the end of their turn and both boats are full, players simultaneously vote on whether to end the round or not. If they do end it, players first see who eats whom on the riverbank, then who eats whom on each boat, then they unload the animals at home on the far side of the river, then again see who eats whom. Each animal scores 1 victory point (VP) for each animal eaten, unless it was eaten in turn in which case the point passes to its predator. Surviving animals score 1 VP on the bank and 2 VP at home. If a single player has 6 or more VP, the game ends and that player wins. If no one has more than 6 VP or multiple players are tied with 6 or more VP, then the game continues for another round.
Ravenous River supports 2–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ravenous River is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ravenous River for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ravenous River has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ravenous River belongs to these categories: Card Game, Animals, and Bluffing. Its main mechanics are Hand Management and Score-and-Reset Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ravenous River are: Isaac Shalev. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ravenous River as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.