
- BGG rank
- BGG #21,566
- BGG rating
- 6.0
Blood on the Snow: The Battle of Suomussalmi
- 2 players
- 240 min
- Complexity 2.7/5
- 1995

1996
Rules assistance for Red Steel: Clash Of Armor At Kishinev
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Red Steel: Clash Of Armor At Kishinev is a board game released in 1996 for 2 players, 120 minutes per game, and ages 14 and up. It was designed by Michael Bennighof and its main mechanics are Hexagon Grid and Chit-Pull System.
Red Steel: Clash of Armor at Kishinev, is a game about the July, 1941, tank battle between Soviet and Axis forces outside Kishinev, the capital of Bessarabia. "Izbanda sau moarte!" - Victory or death! In early July 1941, the Romanian army surged across the Prut River into the Soviet Union, intent on recapturing the lost province of Basarabia. In a swirling tank battle, the Romanian Royal Armored Division & other units challenged elements of three Soviet tank divisions - including several battalions of the feared T-34. Now, you can relive the fight! Game Scale: Game Turn: 6 hours Hex: 1.2 miles / 2.0 Km Units: Company to Division Game Inventory: One 24 x 29" map Two dual-side printed countersheets (560 1/2" counters) One 8-page rules booklet One 8-page scenario & advanced rules booklet Three player aid cards (1-sided)
Red Steel: Clash Of Armor At Kishinev supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Red Steel: Clash Of Armor At Kishinev is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Red Steel: Clash Of Armor At Kishinev for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Red Steel: Clash Of Armor At Kishinev has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Red Steel: Clash Of Armor At Kishinev belongs to these categories: Wargame and World War II. Its main mechanics are Hexagon Grid and Chit-Pull System. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Red Steel: Clash Of Armor At Kishinev are: Michael Bennighof. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Red Steel: Clash Of Armor At Kishinev as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.