Red Storm Rising
BGG rank
BGG #10,098
BGG rating
6.3

Red Storm Rising

1989

Rules assistance for Red Storm Rising

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 60 min
  • 12+
  • Complexity 2.6/5

For 2 players

Rules assistant for Red Storm Rising

What would you like to know?

Answers come from the official rulebook, with the page to check.

Red Storm Rising is a board game released in 1989 for 2–4 players, 60 minutes per game, and ages 12 and up. It was designed by Douglas Niles and its main mechanics are Area Movement and Secret Unit Deployment.

Similar games

About the game

Red Storm Rising is a turn based game covering a theoretical Warsaw Pact invasion of Germany. Units are upright and specific information about them is hidden from the other player. Army groups are made up of 5-6 different units; each unit is roughly division sized. Map areas are irregular, and the board covers basically from the Soviet Union to France. Time scale is unspecified, but appears to be in the days per turn range. Advanced rules add air combat, airborne units, and chemical weapons.

Designers

Publishers

  • Tactical Studies Rules (TSR)

Questions and answers

Red Storm Rising supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.