
- BGG rank
- BGG #2,675
- BGG rating
- 7.0
Rise and Decline of the Third Reich
- 2–6 players
- 240–720 min
- Complexity 4.3/5
- 1974

2017
Rules assistance for Red Typhoon: The Soviet Winter Counter-Offensive, 1942
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Red Typhoon: The Soviet Winter Counter-Offensive, 1942 is a board game released in 2017 for 1–2 players and 240–420 minutes per game. It was designed by Shigeru Hirano and its main mechanics are Dice Rolling, Hexagon Grid, and Action Points.
Description from the publisher: Red Typhoon is a redesign by Revolution Games of the fourth game of the popular PANZER KORPS series; originally published by Command Magazine Japan. Red Typhoon simulates the early 1942 Russian counter-offensive in front of Moscow that almost destroyed Army Group Center. Can you as the Soviet player complete the destruction or can you as the German player survive the Soviet onslaught. Red Typhoon is a two player game following an IGO-UGO turn sequence with activation points controlling the movement and attack of each of your formations. This means that some units will not move or attack, some will just move or just attack and some will both move and attack. The players choices of how to use his activations is the most important decision in the game. Combat is fairly traditional with the additions that units are retreated by the attacking player and that retreated units are disrupted. Players able to take advantage of these two factors will be successful. The game starts with several large Soviet breakthroughs that the German player must skillfully plug and in certain situations counterattack. There are special rules for German panzers, Soviet Airborne and Partisans. First published as Panzer Korps 04: Red Typhoon in Command Magazine (Japan) #85 (Mar-Apr 2009)
Red Typhoon: The Soviet Winter Counter-Offensive, 1942 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Red Typhoon: The Soviet Winter Counter-Offensive, 1942 is 240–420 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Red Typhoon: The Soviet Winter Counter-Offensive, 1942 has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Red Typhoon: The Soviet Winter Counter-Offensive, 1942 belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling, Hexagon Grid, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Red Typhoon: The Soviet Winter Counter-Offensive, 1942 are: Shigeru Hirano. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Red Typhoon: The Soviet Winter Counter-Offensive, 1942 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.