Red Typhoon: The Soviet Winter Counter-Offensive, 1942
BGG rank
BGG #9,541
BGG rating
7.6

Red Typhoon: The Soviet Winter Counter-Offensive, 1942

2017

Rules assistance for Red Typhoon: The Soviet Winter Counter-Offensive, 1942

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 240–420 min
  • Complexity 1.9/5

Rules assistant for Red Typhoon: The Soviet Winter Counter-Offensive, 1942

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Answers come from the official rulebook, with the page to check.

Red Typhoon: The Soviet Winter Counter-Offensive, 1942 is a board game released in 2017 for 1–2 players and 240–420 minutes per game. It was designed by Shigeru Hirano and its main mechanics are Dice Rolling, Hexagon Grid, and Action Points.

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About the game

Description from the publisher: Red Typhoon is a redesign by Revolution Games of the fourth game of the popular PANZER KORPS series; originally published by Command Magazine Japan. Red Typhoon simulates the early 1942 Russian counter-offensive in front of Moscow that almost destroyed Army Group Center. Can you as the Soviet player complete the destruction or can you as the German player survive the Soviet onslaught. Red Typhoon is a two player game following an IGO-UGO turn sequence with activation points controlling the movement and attack of each of your formations. This means that some units will not move or attack, some will just move or just attack and some will both move and attack. The players choices of how to use his activations is the most important decision in the game. Combat is fairly traditional with the additions that units are retreated by the attacking player and that retreated units are disrupted. Players able to take advantage of these two factors will be successful. The game starts with several large Soviet breakthroughs that the German player must skillfully plug and in certain situations counterattack. There are special rules for German panzers, Soviet Airborne and Partisans. First published as Panzer Korps 04: Red Typhoon in Command Magazine (Japan) #85 (Mar-Apr 2009)

Publishers

  • Banana Games
  • Kokusai-Tsushin Co., Ltd. (国際通信社)
  • Revolution Games (II)

Questions and answers

Red Typhoon: The Soviet Winter Counter-Offensive, 1942 supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.