
- BGG rank
- BGG #7,482
- BGG rating
- 7.0
Eastern Front: A Panzer Grenadier Game
- 2 players
- 120 min
- Complexity 2.8/5
- 2005

Expansion for Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game
2006
Rules assistance for Red Warriors
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Red Warriors is an expansion for Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game released in 2006 for 2 players, 30 minutes per game, and ages 12 and up. It was designed by Michael Bennighof, Brian L. Knipple, and Mike Perryman and its main mechanics are Hexagon Grid and Simulation.
Crushed by the initial Nazi onslaught, the Red Army reeled back across hundreds of miles. But as resistance stiffened, it became clear that some highly-motivated units fought better than others. These became the Guards, first named in September 1941. They became the Red Army’s best troops, with better training, equipment and pay than the regular army. Red Warriors is a supplement to the Panzer Grenadier series, focusing on these elite fighters and their exploits. It is not playable by itself, but requires ownership of Eastern Front, Road to Berlin and Battle of the Bulge to play all of the scenarios. While the Soviet Guards are of excellent quality, the supplement also includes German Air Force (Luftwaffe) ground troops of rather dubious merit, plus German Army forces. Scenarios cover actions of these units in the first two years of the Great Patriotic War, many of them focused on the Soviet Operation Mars, also the subject of our Red God of War game at the operational scale. This supplement lets you explore the same battle at a more detailed level. The pieces and half of the scenarios appeared in our Heroes of the Soviet Union game, released in 2001 and long since retired to Valhalla. Each scenario from the older game has been completely revised to make use of the many boards and pieces we’ve published since they first appeared. Each scenario is fully laid out on its own scenario card rather than the booklet used in most of our games. This game is part of the Panzer Grenadier series Expands: Eastern Front: A Panzer Grenadier Game Road to Berlin: Platoon Level Combat in World War II – A Panzer Grenadier Game Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game Expanded by: Panzer Grenadier: March on Leningrad Panzer Grenadier: Siege of Leningrad
Red Warriors supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Red Warriors is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Red Warriors for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Red Warriors has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Red Warriors belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Hexagon Grid and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Red Warriors are: Michael Bennighof, Brian L. Knipple, and Mike Perryman. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Red Warriors as an expansion for Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game to use it. Check that your edition of Battle of the Bulge: Platoon Level Combat in World War II – A Panzer Grenadier Game is compatible, as some expansions were revised between editions.