Redemption: The Priests

Expansion for Redemption

Redemption: The Priests

2006

Rules assistance for Redemption: The Priests

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 30 min
  • 7+

Rules assistant for Redemption: The Priests

What would you like to know?

Answers come from the official rulebook, with the page to check.

Redemption: The Priests is an expansion for Redemption released in 2006 for 2–5 players, 30 minutes per game, and ages 7 and up. It was designed by Rob Anderson and its main mechanics are Hand Management and Deck Construction.

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About the game

The Priests Redemption CCG Expansion Set introduces 251 new and re-printed characters, enhancements, and artifacts from the Bible to bring more strategy and excitement to your Redemption games. Booster packs contain 10 cards of common, uncommon, rare and ultra-rare rarity. This was the first set to include rarity identifiers on cards as well as identifying tags on cards. This set introduced two new color brigades, Teal (Good) and Orange (Evil), and Curse cards, which are dual Evil Enhancement and Artifact. —description from the publisher

Questions and answers

Redemption: The Priests supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.