
- BGG rank
- BGG #56
- BGG rating
- 8.1
Pax Pamir: Second Edition
- 1–5 players
- 45–120 min
- Complexity 3.8/5
- 2019

2020
Rules assistance for Reign of Witches
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Reign of Witches is a board game released in 2020 for 2 players and 20 minutes per game. It was designed by Amabel Holland and its main mechanics are Variable Player Powers, Hand Management, and Simulation.
Reign of Witches is the 2020 Hollandspiele Hollandays Sale promotional freebie game, shipped to folks who purchase at least two games during Hollandspiele's annual sale. The subject of this small two-player card game is America's Quasi-War with France, viewed through the lens of factional conflict within the Federalist Party. One player assumes the role of the supposedly obnoxious and disliked President John Adams, and is opposed by that ten dollar founding father without a father, Alexander Hamilton. The players purchase cards from a market, play those cards in front of them for influence in three categories - Politics, Military, and Opinion - and activate those cards for special effects. Political influence comes easier for a veteran intriguer like Hamilton than for the somewhat guileless Adams. Each player has an advantage within their preferred branch of the Military - Navy for Adams and Army for Hamilton. Opinion allows players to wage a war of words, usually by discarding enemy cards that have not had their powers activated. Your goal is to best your opponent in at least two of these categories when the Coup of 18 Brumaire brings the Quasi-War to a close. But there's one more wrinkle: your score across these three categories must also best that of the non-player Thomas Jefferson, who has been quietly accumulating power and influence while you and your opponent are tearing each other apart. Beat Jefferson and you (or your preferred candidate in Hamilton's case) win the election of 1800. Come up short and Jefferson wins. This historical result is the most likely, but with skill and a little luck, you can defeat your opponent with enough strength intact to secure ultimate victory. Players must contend with the effects of plague, tax rebellions, slanderous pamphleteers, and events from abroad. From the Haitian Revolution to the Battle of the Nile, from George Washington to Napoleon Bonaparte, this short little game with a tiny deck captures the chaos and flavor of a fascinating era in American history. —description from the publisher
Reign of Witches supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Reign of Witches is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Reign of Witches has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Reign of Witches belongs to these categories: Card Game, Napoleonic, and Political. Its main mechanics are Variable Player Powers, Hand Management, and Simulation. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Reign of Witches are: Amabel Holland. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Reign of Witches as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.