Relic: Halls of Terra
BGG rating
7.4

Expansion for Relic

Relic: Halls of Terra

2015

Rules assistance for Relic: Halls of Terra

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 120–180 min
  • 14+
  • Complexity 2.8/5

Rules assistant for Relic: Halls of Terra

What would you like to know?

Answers come from the official rulebook, with the page to check.

Relic: Halls of Terra is an expansion for Relic released in 2015 for 2–4 players, 120–180 minutes per game, and ages 14 and up. It was designed by Samuel Bailey and Tim Flanders and its main mechanics are Variable Player Powers, Roll / Spin and Move, and Dice Rolling.

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About the game

Play deadly games of Imperial politics in Relic: Halls of Terra! The quest to save the Antian Sector from Chaos takes you to mankind’s homeworld in the Sol System, where you must persuade the ruling powers of the Imperium to support to your cause. You'll have to prove your worth in tough negotiations with powerful organizations such as the self-interested Imperial Nobility, the ruthless Inquisition, and the mysterious Adeptus Astra Telepathica on your way to stand before the High Lords of Terra and the immortal Emperor himself. But be warned: Imperial politics are just as dangerous as any battle inside the Warp Rift, and blackest corruption festers even in the heart of the Imperium. Relic: Halls of Terra contains: A side board depicting the Sol System: Holy Terra, Mars, Titan and Luna Complete deck of orange Threat cards specific to the Sol System Affiliation tokens that tie characters to powerful organizations Three new characters and a new nemesis Additional Scenarios, Missions, Corruption, Threat, and Relic cards

Publishers

  • Edge Entertainment
  • Fantasy Flight Games
  • Heidelberger Spieleverlag
  • Galakta
  • Giochi Uniti

Questions and answers

Relic: Halls of Terra supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.