
- BGG rank
- BGG #1,916
- BGG rating
- 7.4
First in Flight
- 1–4 players
- 45–75 min
- Complexity 2.3/5
- 2023

2018
Rules assistance for Remnants
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Remnants is a board game released in 2018 for 2–4 players, 45–60 minutes per game, and ages 13 and up. It was designed by Justin De Witt, Ben Rosset, and Matthew O'Malley and its main mechanics are Hand Management, Dice Rolling, and Deck, Bag, and Pool Building.
Remnants takes place in a post-apocalyptic world. Each player builds a compound and fights to survive raiders and mutant creatures. The game is played in five phases: Scavenge, Build, Fight, Heal, and Clean-up. In the Scavenge phase, you send survivors into the Badlands to roll dice in a real-time race for resources. In the Build phase, you take turns spending those resources to buy weapon, defense, and special development cards that enhance your compound. When threats attack, you roll dice and use abilities from cards you purchased to survive. You'll fight a Level 1 threat, followed by a Level 2 threat, then finally face down the Raider Boss. After the final attack, the game ends and the player with the most victory points wins. Victory points can be scored from development cards, survivors, specialists, defeated threats, and special bonus tokens. —description from the publisher
Remnants supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Remnants is 45–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Remnants for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Remnants has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Remnants belongs to these categories: Real-time and Science Fiction. Its main mechanics are Hand Management, Dice Rolling, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Remnants are: Justin De Witt, Ben Rosset, and Matthew O'Malley. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Remnants as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.