Renaissance Wars: Kickstarter Exclusive Stretch Goal Cards
BGG rating
8.5

Expansion for Renaissance Wars

Renaissance Wars: Kickstarter Exclusive Stretch Goal Cards

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Rules assistance for Renaissance Wars: Kickstarter Exclusive Stretch Goal Cards

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45–90 min
  • 12+

Rules assistant for Renaissance Wars: Kickstarter Exclusive Stretch Goal Cards

What would you like to know?

Answers come from the official rulebook, with the page to check.

Renaissance Wars: Kickstarter Exclusive Stretch Goal Cards is an expansion for Renaissance Wars released in 2015 for 2–4 players, 45–90 minutes per game, and ages 12 and up. It was designed by Jody Boginski-Barbessi and Karen Boginski and its main mechanics are Variable Player Powers, Hand Management, and Set Collection.

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About the game

A set of 11 cards that were made available as exclusives to Kickstarter backers. They are mixed in for use with the standard cards in the set: Contents: - 1 Money in the Bank card - 2 Populace cards - 2 Immediate Intrusion cards - 2 Immediate Event cards - 4 Personal Action cards

Editions

  • Renaissance Wars: Kickstarter Exclusive Stretch Goal CardsenU.S. Games Systems, Inc.2015

Questions and answers

Renaissance Wars: Kickstarter Exclusive Stretch Goal Cards supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.