
- BGG rank
- BGG #332
- BGG rating
- 7.9
The Witcher: Old World
- 1–5 players
- 90–150 min
- Complexity 2.9/5
- 2023

Rules assistance for Resan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Resan is a board game for 2–4 players and ages 5 and up. It was designed by Gerdt Lundeberg and its main mechanics are Hand Management, Race, and Point to Point Movement.
In Reisen (eng: The Travel / The Trip), the players travel through Nordic countries: Finland, Sweden, Denmark and Norway – by drafting transportation cards from the deck and using suitable ones for moving to the next town. There are five different ways of traveling: an airplane, a boat, a train, a bus and walking. Not every place can be reached via every method, so tactics are required. The player who makes the trip fastest and returns to his starting town wins the game. The game was reimplemented in 2016 with the same name and the same core mechanic, but with several improvements/differences (modular board, Iceland included, trivia content, set collection etc.): see Resan.
Resan supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Resan for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Resan has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Resan belongs to these categories: Children's Game, Travel, and Transportation. Its main mechanics are Hand Management, Race, and Point to Point Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Resan are: Gerdt Lundeberg. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Resan as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.