
- BGG rating
- 7.7
Rules assistance for Revenant: Reason and Faith
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–4 players
- 90–120 min
- 14+

Rules assistant for Revenant: Reason and Faith
What would you like to know?
Answers come from the official rulebook, with the page to check.
Revenant: Reason and Faith is an expansion for Revenant released in 2026 for 1–4 players, 90–120 minutes per game, and ages 14 and up. It was designed by Robin Hegedűs and its main mechanics are Variable Player Powers, Area Majority / Influence, and Hidden Victory Points.
About the game
As the Revenant and its fleet escape the collapsing galaxy, the mission to secure humanity's future depends on more than ships and weapons. This expansion introduces two independent modules for Revenant. Reason adds Science Vessels, a new ship type that enables Research, which provides powerful, lasting advantages. Faith brings Paradigms into play, presenting collective choices that divide the Great Houses and dramatically alter the course of the game. —description from the publisher
Categories
Designers
Publishers
- Mindclash Games
- Super Meeple
Questions and answers
Revenant: Reason and Faith supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Revenant: Reason and Faith is 90–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Revenant: Reason and Faith for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Revenant: Reason and Faith belongs to these categories: Science Fiction and Expansion for Base-game. Its main mechanics are Variable Player Powers, Area Majority / Influence, and Hidden Victory Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Revenant: Reason and Faith are: Robin Hegedűs. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Revenant: Reason and Faith as an expansion for Revenant. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Revenant to use it. Check that your edition of Revenant is compatible, as some expansions were revised between editions.