
- BGG rating
- 8.1
Rezolution: Outbreak
- 2–4 players
- 60 min
- 2007

2005
Rules assistance for Rezolution: A Dark Tomorrow
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
What would you like to know?
Answers come from the official rulebook, with the page to check.
Rezolution: A Dark Tomorrow is a board game released in 2005 for 2 players and ages 12 and up. It was designed by Simon Mackenzie and its main mechanics are Simultaneous Action Selection.
Rezolution: A Dark Tomorrow is a fast paced, cinematic miniature battles game set in an original science fiction universe, with revolutionary simultaneous play and story based missions. Players need very few miniatures to begin play, in fact a starter set contains all you need. Monthly releases will expand this superbly detailed range increasing game play possibilities and growing the Rezolution universe. Each Starter Sets includes one of four different factions with all you need to start playing, including metal miniatures, data cards, quick start rules, specialty dice, CD-ROM containing printable full color 3D terrain, counters and templates. Add to your collection with miniature blisters packs and box sets, containing metal miniatures and data cards. The 200 page core rulebook includes full rules, complete army lists, background for all factions including special characters, scenarios, painting/terrain guide and fiction. Expanded by: Rezolution: Outbreak
Rezolution: A Dark Tomorrow supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The catalogue lists Rezolution: A Dark Tomorrow for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rezolution: A Dark Tomorrow has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rezolution: A Dark Tomorrow belongs to these categories: Miniatures and Science Fiction. Its main mechanics are Simultaneous Action Selection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rezolution: A Dark Tomorrow are: Simon Mackenzie. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rezolution: A Dark Tomorrow as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.