Rhino Hero: Active Kids
BGG rank
BGG #29,280
BGG rating
5.0

Rhino Hero: Active Kids

2017

Rules assistance for Rhino Hero: Active Kids

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 10–15 min
  • 5+
  • Complexity 1.0/5

Rules assistant for Rhino Hero: Active Kids

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Answers come from the official rulebook, with the page to check.

Rhino Hero: Active Kids is a board game released in 2017 for 2–4 players, 10–15 minutes per game, and ages 5 and up. It was designed by Steven Strumpf, Scott Frisco, and Trio Kreativ and its main mechanics are Dice Rolling.

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About the game

Watch out! The spider monkeys want to throw gross slime balls at the city residents. Rhino Hero and his friends are needed; players grab the slime balls and balance them on their super heroes’ cape, transporting them as quickly as possible to their hero headquarters. Heroes can't let themselves get flustered by the other players. They need skill and courage to carry more and more slime balls out of the city each round. — description from the publisher How to play: In each round there is one super hero who attempts to fly in a complete circuit around the city while simultaneously the other players are trying to prevent this super hero from completing the circuit.

Questions and answers

Rhino Hero: Active Kids supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.