Rice Wars
BGG rank
BGG #29,860
BGG rating
5.3

Rice Wars

2008

Rules assistance for Rice Wars

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–5 players
  • 60 min
  • Complexity 2.8/5

Rules assistant for Rice Wars

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rice Wars is a board game released in 2008 for 2–5 players and 60 minutes per game. It was designed by Michał Stachyra, Maciej Zasowski, and Wojciech Rzadek and its main mechanics are Auction / Bidding, Area Majority / Influence, and Open Drafting.

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About the game

Become The Daimyo – a head of a Japanese noble house and clash in battle with your power-hungry opponents. Rice Wars is the economic strategy game set in the XIV-century Japan. Game is suggested for 2-5 players aged 8 years and up. The goal of the game is to manage the resources of the small island of Tokuno and take control of its rice fields. Get the peasants to work for you in the fields, fend off the envious neighbours by sending your ashigaru troops, lend an ear to Imperial Advisors and hire the ronin who can challenge the opposing daimyo to the noble duel to the death. The game contains a two-sided board allowing the players to choose two variants of the game. The simple board is designed for fast-paced play for 2-4 players, while the epic board allows longer and more intricate game for 3-5 players. Enter the world of medieval Japan and fight for victory! The game includes: - the board - 144 tokens - 55 cards - 26 wooden markers - 8 advisor cards - 5 daymio cards - ryo banknotes - the rulebook.

Questions and answers

Rice Wars supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.