Rising Sun: Kami Unbound
BGG rating
8.0

Expansion for Rising Sun

Rising Sun: Kami Unbound

2018Powered by BGG

Rules assistance for Rising Sun: Kami Unbound

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 90–120 min
  • 14+
  • Complexity 3.5/5

Rules assistant for Rising Sun: Kami Unbound

What would you like to know?

Answers come from the official rulebook, with the page to check.

Rising Sun: Kami Unbound is an expansion for Rising Sun released in 2018 for 3–5 players, 90–120 minutes per game, and ages 14 and up. It was designed by Eric M. Lang and its main mechanics are Variable Player Powers, Take That, and Set Collection.

Similar games

About the game

Description from the publisher: Kami Unbound is a new ruleset which makes the presence of the Kami even more potent and vital in Rising Sun! Normally, the influence of the Kami is restricted to the bonuses each of them grant during the Kami turn, granted to the Clan who has the most Shinto worshiping them. With Kami Unbound, the Kami will get their own figure, which starts the game in a specific Province. While no Clan worships that Kami, the figure just stands there, watching over the mortals' actions. However, as soon as one of the Clans sends one of their Shinto to worship that Kami, they take its Kami power card (an all new component), placing it next to their Clan Screen to mark that they have the favor of that god. While you have the favor of a Kami, its figure basically counts as one of your figures. It can be moved when you Marshal and counts as 1 Force to your Clan when deciding Harvests and Battles. Also, being the powerful forces they are, Kami can never be Taken Hostage, targeted with Betrayal, or even killed! More than that, the Kami card lists a special power the player can choose to activate. In order to use the Kami power, the player must Consume one of the Shinto they have worshiping that Kami. In an overwhelming demonstration of faith, the Shinto is removed from the Temple tile and returned to your reserve (though not technically killed). When this is done the power on the Kami card is activated, granting its controller its power! Players may lose the favor of a Kami, however, either by Consuming one of their Shinto to activate the Kami power, or because another player recruited more Shinto than them to that Kami (or is tied for Shinto but has more Honor than them). If that happens, the Kami card, and control of the Kami, immediately passes to the new player who now gains all the benefits of having the favor of that Kami (including being able to activate the Kami's power!).

Editions

  • Rising Sun: Kami UnboundenCMON Global Limited2018
  • Восходящее солнце: Явление камиruCMON Global Limited, Guillotine Games, Hobby World2024
  • 旭日战魂录:神灵降世Game Harbor2019
  • Rising Sun: Kami desatadosfrEdge Entertainment2019
  • Rising Sun: Entfesselte Kamideasmodee2019
  • Felkelő Nap: Hatalmas KamikDelta Vision Publishing2019
  • Rising Sun: Kami UnboundplADC Blackfire Entertainment, CMON Global Limited, Portal Games2019
  • Rising Sun: Libertação dos KamiGalápagos Jogos2019
  • Восходящее солнце: Явление камиruCMON Global Limited, Guillotine Games2019
  • Rising Sun: Kami UnbounddeCMON Global Limited2018
  • Rising Sun: Kami UnboundplPortal Games2018

Designers

Publishers

  • Edge Entertainment
  • Delta Vision Publishing
  • Galápagos Jogos
  • Hobby World
  • ADC Blackfire Entertainment
  • asmodee
  • Game Harbor
  • Portal Games

Questions and answers

Rising Sun: Kami Unbound supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.