Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck
BGG rating
6.4

Expansion for Risk 2210 A.D.

Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck

2010

Rules assistance for Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 3–5 players
  • 240 min
  • 10+

Rules assistant for Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck

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Answers come from the official rulebook, with the page to check.

Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck is an expansion for Risk 2210 A.D. released in 2010 for 3–5 players, 240 minutes per game, and ages 10 and up. Its main mechanics are Open Drafting.

Listen to the story

About the game

From the publisher's site: At Insurgency Gaming we've now release our seventh expansion deck for Risk 2210 AD and as such we'd like to give you the opportunity of adding this exciting new deck to your collection. With the release of our brand new A Call To Arms - Celestial Dawn command deck, alongside our six other existing decks including it's sister deck, the A Call To Arms command deck, we've introducing a new twist. Unlike our previous command decks which were designed to be used as stand alone decks, the decks in the A Call To Arms range have the additional options of being used together. You can mix and match them to your hearts content into either an all new 20 card command deck or, use them all to form a 40 card supreme mother of all command decks. The A Call To Arms decks are designed to be the first of the next generation of command decks that will ultimately bring more and more new deck combinations into the fold allowing players to customise the Risk 2210 AD even more.

Mechanics

Publishers

  • Insurgency Games

Questions and answers

Risk 2210 A.D.: A Call To Arms – Celestial Dawn Command Deck supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.