
- BGG rank
- BGG #6,102
- BGG rating
- 6.0
Risk (Revised Edition)
- 3–5 players
- 90 min
- Complexity 2.2/5
- 2008

2011
Rules assistance for Risk: Metal Gear Solid
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 3 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Risk: Metal Gear Solid is a board game released in 2011 for 3–5 players, 120 minutes per game, and ages 10 and up. Its main mechanics are Set Collection, Player Elimination, and Area Movement.
User Summary Risk: Metal Gear Solid adds some twists to the classic game of Risk with a theme based on the Metal Gear Solid video game series. It takes place on the standard Risk world map, but also includes the territory of Outer Haven which may be moved around the map to attack other territories. Additionally, nuclear strikes on remote territories may be launched by the player who controls Metal Gear Rex. Players can utilize special units including Solid Snake, the Rat Patrol, Raiden, Liquid Ocelot, Big Momma, and Roy Campbell, each with their own special powers. Players may also collect and play Drebin cards to grant further offensive or defensive powers. As in traditional Risk, players are attacking other players' territories with their massed troops, attempting to gain control of all of the territories on the map. Players resolve combat with die rolls, with players losing troops to opponents' superior rolls.
Risk: Metal Gear Solid supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Risk: Metal Gear Solid is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Risk: Metal Gear Solid for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Risk: Metal Gear Solid has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Risk: Metal Gear Solid belongs to these categories: Wargame, Territory Building, and Video Game Theme. Its main mechanics are Set Collection, Player Elimination, and Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Risk: Metal Gear Solid as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.