T.E.G.: Plan Táctico y Estratégico de la Guerra
BGG rank
BGG #21,107
BGG rating
6.0

T.E.G.: Plan Táctico y Estratégico de la Guerra

1976

Rules assistance for T.E.G.: Plan Táctico y Estratégico de la Guerra

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 180 min
  • 16+
  • Complexity 2.2/5

Rules assistant for T.E.G.: Plan Táctico y Estratégico de la Guerra

What would you like to know?

Answers come from the official rulebook, with the page to check.

T.E.G.: Plan Táctico y Estratégico de la Guerra is a board game released in 1976 for 2–6 players, 180 minutes per game, and ages 16 and up. It was designed by David Jiterman and its main mechanics are Set Collection, Player Elimination, and Area Movement.

Similar games

About the game

This is a Risk version that is played in Argentina. This game is about a war that takes place over a map divided in 50 countries. Each player has a secret objective to achieve, and must expand his domain and reorganize his forces which will demand undertake attacks and defend from attacks from his opponents. As well as the secret objective, there's also a shared objective to every player: occupy 30 countries. The first player to accomplish his secret objective or the shared objective, wins.

Questions and answers

T.E.G.: Plan Táctico y Estratégico de la Guerra supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.