
- BGG rank
- BGG #15,064
- BGG rating
- 6.1
Risk: The Dalek Invasion of Earth
- 2–5 players
- 60–120 min
- Complexity 2.3/5
- 2014

2014
Rules assistance for Risk Transformers: The Decepticon Invasion of Earth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Risk Transformers: The Decepticon Invasion of Earth is a board game released in 2014 for 2–4 players, 60 minutes per game, and ages 10 and up. Its main mechanics are Player Elimination, Area Movement, and Dice Rolling.
Become Earth's protector or destroy humanity? The choice is yours in Risiko Transformers: Die Invasion der Decepticons, which puts players on the side of the Decepticons, who are invading Earth, or Optimus Prime and his Autobots, who are protecting the human race! The game starts with an inhabited human world with the Autobots in the center of the game board. The Decepticons invade from the four corners of the world, and as the game progresses they can take human slaves to repair and rebuild damaged units! Humans and Autobots always work together, but Decepticons can choose to ally with one another or fight amongst themselves. The survival of all depends on the Transformers' Energon — and once the stock is used up, the game is over! The objective of the game differs depending on whether you play the Decepticons or Autobots. The aim of the Decepticons is to conquer the Earth and enslave humanity. The more human slaves and territories controlled by the Decepticons, the more units they can send. The aim of the Autobots is to defend the Earth and ensure the survival of humanity. The more territories they recapture from the Decepticons, the more units they can send. Risiko Transformers: Die Invasion der Decepticons is being released on the 30th anniversary of the Transformers.
Risk Transformers: The Decepticon Invasion of Earth supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Risk Transformers: The Decepticon Invasion of Earth is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Risk Transformers: The Decepticon Invasion of Earth for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Risk Transformers: The Decepticon Invasion of Earth belongs to these categories: Wargame, Territory Building, and Movies / TV / Radio theme. Its main mechanics are Player Elimination, Area Movement, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The catalogue lists Risk Transformers: The Decepticon Invasion of Earth as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.