RoboDerby: Express
BGG rank
BGG #9,810
BGG rating
7.1

RoboDerby: Express

2011

Rules assistance for RoboDerby: Express

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 45 min
  • 10+
  • Complexity 1.8/5

For 2 players

Rules assistant for RoboDerby: Express

What would you like to know?

Answers come from the official rulebook, with the page to check.

RoboDerby: Express is a board game released in 2011 for 2 players, 45 minutes per game, and ages 10 and up. It was designed by Clint Herron and its main mechanics are Dice Rolling, Simultaneous Action Selection, and Modular Board.

Expansions

Similar games

About the game

You are a bored supercomputer, and -- without anything better to do -- you and your fellow supercomputers are racing underling worker robots around the factory floor. You must program the robots with movement instructions in order to navigate them and be the first to make it back to the finish line. Beware -- there are many hazards on the factory floor, not the least of which are your opponents! You will need more than pure speed as you use your wits to block, push, and zap your opponents (while doing your best to foil their attempts to do the same). As you take damage, it will become more difficult to pilot your robot. But never fear -- it’s your goal to claim victory at all costs! This game seeks to be a slimmed down PnP version of RoboRally, craftable with a small set of sticker dice and playable with 2 players in under 45 minutes. This game was designed by Clinton Herron (HanClinto) for the One Full-sheet Label PnP Contest. Want to build it? The all-in-one thread to download files is here: Consolidated File Information Re-implemented as: Pirate Dice: Voyage on the Rolling Seas

Designers

Publishers

  • (Web published)
  • Print & Play Productions

Questions and answers

RoboDerby: Express supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.