ROBOT RISE!
BGG rank
BGG #20,007
BGG rating
7.1

ROBOT RISE!

2018

Rules assistance for ROBOT RISE!

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 15–30 min
  • 8+
  • Complexity 1.0/5

Rules assistant for ROBOT RISE!

What would you like to know?

Answers come from the official rulebook, with the page to check.

ROBOT RISE! is a board game released in 2018 for 2–6 players, 15–30 minutes per game, and ages 8 and up. It was designed by Craig Froehle and its main mechanics are Hand Management, Take That, and Set Collection.

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About the game

The Ministry of Discord, an international alliance of archvillains, has an opening for a new member. Each player in ROBOT RISE! is a mad scientist hoping to earn that coveted seat (and win the game) by eliminating all the other players. The 116-card deck contains dozens of unique cards, including: - Secret Lairs: Protect these from being destroyed by your opponents - Mad Scientist Identity cards (a Kickstarter stretch goal) - Giant Robot Parts: Assemble a giant robot to attack opponents or defend against attacks - Raid, Freeze Ray, and Mind Control are nuisance attacks that reduce your opponents' effectiveness - Defense Cards: The best offense is a good defense...sometimes. - Spy Attack! - Disasters! - And many others... Need part of a Giant Robot to carry out an attack? Call for a temporary alliance with one of your opponents. After all, the enemy of your enemy...can sometimes be useful. Gameplay consists of taking one action (typically playing a card), following through on the implications of that action, and then ending your turn by replenishing your hand (i.e., drawing one or more cards). The game ends when just one player has any secret lairs remaining. This game was successfully funded via Kickstarter on August 31, 2017 and is currently available from select retailers and the publisher's website.

Questions and answers

ROBOT RISE! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.