
- BGG rating
- 6.2
Robotics: Die neuen Robotics-Marken
- 3–5 players
- Complexity 1.3/5
- 2008

2007
Rules assistance for Robotics
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Robotics is a board game released in 2007 for 3–5 players, 60 minutes per game, and ages 12 and up. It was designed by Mario Coopmann and its main mechanics are Trading.
Each player has its own robot production company. In order to build robots in time, players have to acquire, trade and build robot parts. Players sabotage each others production line which can lead to total destruction of an almost finished robot. Some construction parts are illegal and if the inspectors come to your factory they can confiscate your illegal parts. Robotics is a crazy construction and trading game for 3-4 players in a not too distant future.
Robotics supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Robotics is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Robotics for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Robotics has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Robotics belongs to these categories: Science Fiction and Industry / Manufacturing. Its main mechanics are Trading. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Robotics are: Mario Coopmann. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Robotics as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.