
- BGG rank
- BGG #302
- BGG rating
- 7.7
Anno 1800: The Board Game
- 2–4 players
- 120 min
- Complexity 3.1/5
- 2020

2015
Rules assistance for Rocca Town
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rocca Town is a board game released in 2015 for 2–10 players, 10–20 minutes per game, and ages 7 and up. It was designed by Trůlie Okamocĕk and Masahiro Kakinokihara and its main mechanics are Hand Management and Tile Placement.
Rocca Town is a hexagon-shaped card game designed to look like a cube. Connect houses with same colored roofs. On a player's turn, they can play a card that connects to a similar colored roof card on the table. Alternatively, if they are not able to do that action, they draw a card. If they can play that card they do so, otherwise turn goes to the next player. The arrows on the house cards determine the direction the houses have to be played. A card with an arrow pointing up, allows for purple "level" cards to be played on top of it. Making the house into a tower. If a house/tower with several levels is topped with a big roof card. The next player has to draw cards equal to the number of levels the tower has. Cards with a cat on the roof allow you to play another card of the same roof color. Playing a "Trulie" card allows you to roll the dice to see what happens. This can be both good or bad for you. The first player to empty their hand of cards wins the game.
Rocca Town supports 2–10 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Rocca Town is 10–20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rocca Town for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rocca Town has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Rocca Town belongs to these categories: Card Game and City Building. Its main mechanics are Hand Management and Tile Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rocca Town are: Trůlie Okamocĕk and Masahiro Kakinokihara. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rocca Town as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.