
- BGG rank
- BGG #226
- BGG rating
- 7.5
Memoir '44
- 2–4 players
- 30–45 min
- Complexity 2.3/5
- 2004

Rules assistance for Rogue Scenarios
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Rogue Scenarios is an expansion for Squad Leader released in 1983 for 2 players, 200 minutes per game, and ages 14 and up. It was designed by Jon Mishcon, Joseph Suchar, and John Kenower and its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid.
A pad with 10 scenarios for the Squad Leader series. They are named "rogue" because they use substandard Squad Leader boards 9, 10, and 11, which are not an integral part of any Squad Leader gamette. The pad includes the following scenarios: R211: AULD LANG SYNE; January 1, 1945; Gerimont, France R212: ON THE ROAD TO ANDALSNES; April 24, 1940; Norway R213: TRAVERSE RIGHT ... FIRE!; June 23, 1941; somewhere south of Bialystok, Russia R214: THE FRONT IN FLAMES; August 22, 1943; 20 km south of Kharkov, Russia R215: HASTY PUDDING; May 27, 1940; France R216: A SMALL TOWN IN GERMANY; April 8, 1945; Friesoythe, Germany R217: THE WHIRLWIND; April 18, 1945; Aschaffenburg, Germany R218: OPERATION SWITCHBACK; October 6, 1944; Holland R219: SCHELDT FORTRESS SOUTH; October 25, 1944; Holland R220: CLEARING THE BRESKINS POCKET; October 6, 1944; Holland R221: VITALITY I; October 24, 1944; Holland R222: INFATUATE II; November 1, 1944; Westkapelle, Walcheren Island, Holland R223: NIGHT DROP; June 6, 1944; Cherbourg Peninsula, France
Rogue Scenarios supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Rogue Scenarios is 200 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Rogue Scenarios for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Rogue Scenarios belongs to these categories: Wargame, World War II, and Expansion for Base-game. Its main mechanics are Dice Rolling, Modular Board, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Rogue Scenarios are: Jon Mishcon, Joseph Suchar, and John Kenower. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Rogue Scenarios as an expansion for Squad Leader. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Squad Leader to use it. Check that your edition of Squad Leader is compatible, as some expansions were revised between editions.