
- BGG rating
- 7.0
Roll 'n' GOL: Fase de Grupos
- 1–7 players
- 20 min
- 2022

2021
Rules assistance for Roll 'n' GOL
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Roll 'n' GOL is a board game released in 2021 for 1–7 players, 20 minutes per game, and ages 10 and up. It was designed by Ariel Mora and its main mechanics are Dice Rolling, Paper-and-Pencil, and Solo / Solitaire Game.
Anything goes for your team to WIN! What happens on the court is solved at the table. Predict and change the results in your favor! You don't need to know football to play. A fun and dynamic game ideal for soccer lovers! In Roll 'n' GOL you are going to simulate a soccer world cup, but living it from the table! Each player will have a sheet where he will write down who, according to him, will win the World Cup, how the games will go, the number of goals and fouls, among other things. The results of the matches will be given with dice rolls and each player will be able, at the cost of points, to use his special abilities to change the result of the matches. Try to get your teams to the final! But don't forget to make life miserable for your rivals' teams! At the end of the championship, the player who obtains the most points in his checkbook wins the game, correctly predicting the results of the matches. Points can be earned by using stars, inventing goals or penalties, or even having the game replayed. Components: block of sheets 2 Dice 1 schematic card 15 team cards rulebook Super Estadio second edition includes a large box so you can store all the game's expansions.
Roll 'n' GOL supports 1–7 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Roll 'n' GOL is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Roll 'n' GOL for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Roll 'n' GOL has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Roll 'n' GOL belongs to these categories: Dice and Sports. Its main mechanics are Dice Rolling, Paper-and-Pencil, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Roll 'n' GOL are: Ariel Mora. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Roll 'n' GOL as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.