Roma Victrix: Campaigns of the Roman World
BGG rank
BGG #23,763
BGG rating
6.8

Roma Victrix: Campaigns of the Roman World

2025

Rules assistance for Roma Victrix: Campaigns of the Roman World

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–6 players
  • 180–480 min
  • Complexity 3.5/5

Rules assistant for Roma Victrix: Campaigns of the Roman World

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Answers come from the official rulebook, with the page to check.

Roma Victrix: Campaigns of the Roman World is a board game released in 2025 for 1–6 players and 180–480 minutes per game. It was designed by Paul Kallio and its main mechanics are Dice Rolling, Solo / Solitaire Game, and Scenario / Mission / Campaign Game.

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About the game

We find that the Romans owed the conquest of the world to no other cause than continual military training, exact observance of discipline in their camps, and unwearied cultivation of the other arts of war. - Publius Flavius Vegetius Renatus, De Re Militari City. Republic. Empire. Roma Victrix – “Rome Victorious”. Rome was forged in war. Even the story of its legendary founding was rooted in a fratricidal conflict. From her humble origins to her ultimate fall, Rome was either in a constant state of war, or preparing for it. Beginning with the Punic Wars until the deposition of the last emperor in the West, Rome was the dominant force in the Mediterranean basin. Roma Victrix is a grand strategic, moderate complexity wargame covering a time period ranging from 218 BC to 533 AD in twenty separate historical and hypothetical scenarios. Roma Victrix is a game which endeavors to re-create the conflicts between Rome and her neighbors to achieve and maintain that dominance. A simple interactive sequence of play guides each player through the process of revenue collection, recruiting and maintaining military forces, conducting land and naval operations, diplomacy, field battles and sieges. Special rules are included to emphasize the importance and effects of leadership, cavalry superiority, mobility and attrition. Random events are also represented, adding an element of unpredictability to even the best laid plans and the likelihood that no scenario will ever play the same. Seventeen historical scenarios range from the 2nd Punic War through the attempted reconquest of the lost Western territories by Justinian in the mid-6th century A.D. The rivalries of the later Republic, the Year of the Four Emperors, Imperial expansion and civil war, the Parthian and Persian frontier, the upheaval of the third century and the Germanic invasions are all represented. Three hypothetical scenarios are also included in which players can create their own history. Of the twenty scenarios in Roma Victrix, two are ideally suited for solitaire play. Product Information: Complexity: 5 out of 10 Time Scale: 1 year per turn Area Movement Map Unit Scale: Legions, Legionary Equivalents, Barbarian Warbands Players: one to six Playing Time: 3-8 hours depending upon scenario —description from the publisher

Questions and answers

Roma Victrix: Campaigns of the Roman World supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.