
RONE: Invasion – Last Orders
- 1–2 players
- 90–120 min
- 2026

2024
Rules assistance for RONE: Invasion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
RONE: Invasion is a board game released in 2024 for 1–2 players, 45–90 minutes per game, and ages 14 and up. It was designed by Štěpán Štefaník and its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game.
RONE: Invasion is a strategic post-apocalyptic deck and dice building game for 1 or 2 players (expandable to 1 to 4) and features unique dice that can be customized during the game. Players start with a set of starter cards. As the game progresses, players add additional cards to their deck by training them. During each turn, players roll these dice and each colored screw that’s rolled can be used to collect a resource of the same color. Collected resources can be used for various effects, mainly for playing cards. Improve your dice, train your army and show your enemies that you would rather die than surrender. The game features two different game modes: Cooperative Mode, and Competitive Mode. In Cooperative mode, players collectively take on Celesta and her forces and try to stop the Invasion. In Competitive mode, players challenge each other in one-on-one combat.
RONE: Invasion supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for RONE: Invasion is 45–90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists RONE: Invasion for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
RONE: Invasion has a complexity rating of 3.0 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
RONE: Invasion belongs to these categories: Card Game, Fighting, and Science Fiction. Its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of RONE: Invasion are: Štěpán Štefaník. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists RONE: Invasion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.