RONE
BGG rank
BGG #9,943
BGG rating
7.3

RONE

2016

Rules assistance for RONE

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 35–45 min
  • 14+
  • Complexity 2.9/5

For 2 players

Rules assistant for RONE

What would you like to know?

Answers come from the official rulebook, with the page to check.

RONE is a board game released in 2016 for 2–4 players, 35–45 minutes per game, and ages 14 and up. It was designed by Štěpán Štefaník and its main mechanics are Open Drafting and Deck, Bag, and Pool Building.

Expansions

Similar games

About the game

RONE: Races of New Era is a strategic post-apocalyptic card game for 2 or 4 players. Players are immersed in a dark world full of destruction and suffering, a world where people are fighting to take back their place after a global nuclear war annihilated all achievements of the human race and all that was left was only a handful of usable resources. The remaining scattered groups of survivors are fighting amongst themselves for dominance over the remnants of the past. Now it is your turn to join the global war and recruit soldiers, battle machines, powerful hybrids, or tremendous mutants into your army. Equip your troops with the best available technologies and show all your enemies who is the ruler of the new order. Players are represented in the game by their hero and play units or one-time effects (tactics) in an attempt to destroy all cards from the opponent’s deck. The number of cards in the deck and the player’s hand is connected to the number of health points of the player's hero. For each point of damage that the hero receives, the player has to destroy one of their cards – from the top of their deck or from their hand. Once a player loses all cards from their deck and hand they lose the game. Because each card used by a player during the game costs them a life point, players are forced to play cards as efficiently as possible so that each played card does more damage to the enemy than to themselves. These combined mechanics create a well-balanced system where every erroneous move or unplanned action can lead to a player’s defeat. Each and every decision is tightly coupled, and even a small decision can completely change the course of the game. Players have to find a balance between investing in game control, which allows them to play cards more effectively, or investing in killing the enemy hero, which is the primary goal. This means that players should control their damage output wisely. One can easily feed the enemy graveyard with destroyed cards, which may turn the game completely against them - because of the recycling system which allows players to put cards from the graveyard back on the battlefield. So, instead of dealing massive amounts of damage directly to the enemy hero, waiting sometimes has its benefits. Timing of attacks, card activation, graveyard management and tactical decisions are the real keys to victory.

Questions and answers

RONE supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.