
- BGG rank
- BGG #1,883
- BGG rating
- 7.4
Path of Light and Shadow
- 2–4 players
- 60–120 min
- Complexity 3.1/5
- 2017

Rules assistance for Ruination: Blood Sworn
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ruination: Blood Sworn is an expansion for Ruination released in 2024 for 2–4 players, 60–120 minutes per game, and ages 14 and up. It was designed by Travis R. Chance and its main mechanics are Tech Trees / Tech Tracks and Action Drafting.
Glory be to the Immortal Khan, who soon will ascend from the Wasteland to the Next World. With no heir to inherit the Blood Throne, He appoints four chieftains from the ruling hordes--each more thirsty than the next for a chance to rule the ruins. Blood Sworn, is the second expansion for Ruination, bringing even more to the post-post-apocalypse. Each horde now has two new additions: a chieftain and a horde deck. Each chieftain provides unique tactics during battles, as well as the possibility to be upgraded. Horde cards are asymmetrical one-use abilities with extremely powerful effects. This expansion also includes: - Updated rules for nomads, including all new nomad tokens and event cards that change every game - New rules for the glory track, including a glory die - Defense: a new stat to mitigate casualties - Alternate exile cards - New action decks with completely unique cards, including the aforementioned chieftain upgrades - And even more powerful advancements
Ruination: Blood Sworn supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ruination: Blood Sworn is 60–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ruination: Blood Sworn for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ruination: Blood Sworn belongs to these categories: Wargame, Territory Building, and Exploration. Its main mechanics are Tech Trees / Tech Tracks and Action Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ruination: Blood Sworn are: Travis R. Chance. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ruination: Blood Sworn as an expansion for Ruination. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Ruination to use it. Check that your edition of Ruination is compatible, as some expansions were revised between editions.